The Sands of Time would go on to form a trilogy of fantastic games, and for most gamers, this was what the first 3D Prince of Persia game would be, but that is not really the case. That addition was so simple, but so perfect for this series that is helped make the game a classic. However it maintained the brutal sudden death gameplay, but balanced it out with the inclusion of the ability to turn back small amounts of time to undo your mistakes. The emphasis was put on more intricate parkour based platforming and there was no countdown timer. It changed a lot of the conventions from the previous games. This action puzzle platformer is, to my mind, a shining example of bringing a 2D game to life in 3D. At the turn of the century, the French based gaming company Ubisoft revitalized the Prince of Persia franchise with The Sands of Time.
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